Technology

One stack, from sensor to actuator.

Perception, control, and embodiment aren't separate products here. They're developed against each other from day one, so a robot's body and its intelligence stop working at cross purposes.

6DOF

Per articulated limb

50Hz

Whole-body control

<10ms

Sense-to-act latency

24/7

Onboard, no teleop

Approach

Models that answer to hardware, not benchmarks.

Most robot learning is validated in simulation and quietly falls apart on real hardware. We close that gap by developing against our own actuators and sensors from the start — so sim-to-real isn't something we discover in front of a customer.

The result generalises across tasks using one control architecture, rather than a patchwork of task-specific scripts that each need their own babysitter.

The pipeline

Three stages, one continuous loop.

Perception

A live model of the room

Vision, depth, tactile and proprioceptive streams are fused into a continuously updated estimate of the environment. It holds up when lighting shifts, when objects move, and when the scene stops matching anything in the training set.

Control

Whole-body coordination at 50Hz

High-level intent becomes coordinated, stable motion across every joint. Compliant actuation means unexpected contact is absorbed rather than resisted — safer for people nearby, and less destructive to the hardware.

Embodiment

A body designed for its own software

Actuator selection, sensor placement and structural design are decided alongside the control stack instead of handed to it. Intelligence isn't bolted onto a chassis — the chassis is part of the intelligence.

In motion

Systems running, not slides describing them.

Perception

Locating and grasping a target object under low, uneven lighting — the case that breaks brittle vision stacks.

Control

Bimanual grasp on a deformable object, where grip force matters more than position accuracy.

Embodiment

Teleoperated demonstration capture — how we collect the human motion these policies learn from.

Specification

Built for the messy middle.

Compute
Onboard edge inference
Sensing
RGB-D · tactile · IMU array
Control rate
50 Hz whole-body
Latency
<10 ms sense-to-act
Actuation
Quasi-direct-drive, backdrivable
Safety
Compliant control · redundant E-stop
Degrees of freedom
6+ per articulated limb
Deployment
Autonomous, teleop-optional

Work with us

Bring us a task the world keeps getting in the way of.